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第八十一章(第3页)

Purchasableplotbiomechange10keachtime(It’srarelyusedsoitshouldchargemore。)

Purchasableplotnamechange(10kfirsttime,20ksecondtime,40kthirdtime,etc。),soplayerscanworkfortheplotnametheywant,insteadoftryingtowinapetitionofclaimingnamesasearlyaspossible。

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Purchasableplotbeaconlimit:10kfor1beacon,20kfor2beacons,40kfor3beacons,80kfor4beacons,etc。

Purchasableplotheadslimit:20kforevery5heads。

Purchasableplotholoskullslimit:20kforeachholoskull。

Purchasablechestshoplimit:1000forevery5buyingsellingsigns。

Purchasablemoblimit:10kforfirst5mobs,20kforthenext5,40kforthenext5,etc。Upto25mobsperplot。

PurchasableSpawnEggs(NOTE:Mobscantbebredonplots)

Addpurchasablemobspawneggstoshop。Theyprovidenicewaystogetpetsonplots。Priceshouldbe100keachminimumsoplotpetsremainrelativelyrareandspecial。Petsshouldtaketimeandefforttoget。Thereshouldalsobealimitonhowmanyspawneggsaplayercanbuyintotal,maybe10。

PurchasableAdvertisingSlots

Addanewpageofshopshowingplayerownedshops。Theseslotscanberentedatanhourlycostof50perhour。

ItemsPurchasablefromshop

AddingpurchasableitemstoshoptohelpandencourageoverworldexplorationandPvP。Thepriceofitemsshouldberelativelyhighsopeoplewilltrytoobtaintheminvanillawaysorthroughtradinginsteadofconsideringbuyingthemfromshopasthefirstorthebestoption。

AddEnchantedGoldenApplestoshopat20keach。

Addfireworkstoshopat20kperstack

Addenderpearlstoshopat200each。

1。8PvP

TherehavebeenlotsofsuggestionsofchangingthePvPfrom1。12to1。8fromthemunity。EventhosewhoPvPsalotduringthisseasondon’tseemtoenjoy1。12PvP。Someideasare:

ChangingthePvPontheentireserverto1。8PvP(lagseemstobeaconcern)

OR

MakingthePvPArenasimilartothecurrentduelarena,whichison1。8,andleavetheotherpartsoftheserverunchanged(butwiththeinventoryandarmorscarriedinsteadofthedefaultkits)

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AdjustedQuests

Differentfrommoneywhichrequiresgrindingfarmsandsellingitems,questpointsreflectanotheraspectofthegameplay:persistence。Questtopsshouldbegivenmorerecognitionsoitencouragesmoreplayerstogetonanddoquestsonadailybasis。

Addarmorstandpedestalsdisplayingtopplayersinquestpoints。

Adjustingquestrewardsanddifficulties

Dailyquestsshouldbeeasytodowithlessreward(1。5keachinsteadof2keach。1questpointeach)。Somegoodoptionsare:

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